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Big Beautiful Planet   Shake

A tutorial on compositing the Earth in Shake.

1 Comments.

Using Chromey for quick and dirty lighting.   MayaShake

An example of how the Chromey macro in Shake has come in useful.

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The journey to old technicolor look.   Shake

Recently a student did a report on the Aviator (some really nice miniatures in that puppy!) One thing that really caught my attention was their methods of getting old school Technicolorish look to help date some scenes. Sounds fun. Lets see where we go.

2 Comments.

Shake Curve to Maya keyframes.   MayaShake

I was talking to my friend Jason and he said it'd be really cool to grab 2D tracking info in shake and bring that into Maya as keyframes. I thought it was a great idea and would be a fun project.

1 Comments.

Rotating normal mapped objects in a 2D compositor.   Shake

I've been messing around with duplicating a bunch of normal mapped sequences that are to be lit in Shake. So there's more variation in the movement and stuff, these instances of the sequence are all offset time-wise and are to be scaled, translated and rotated like crazy. Though it never hit me until today that you can't really rotate normal mapped stuff in Shake with any macros I could find.

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